Copyright © 2016 INRIA |
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This work is licensed under a Creative Commons Attribution License. This copyright applies to the Ludo Game Presenatation Ontology Specification and accompanying documentation in RDF. Regarding underlying technology, the Ludo Game Presenatation Ontology uses W3C's RDF technology, an open Web standard that can be freely used by anyone.
Given the increasing amount of structured data published on the Web, many possibilities are open for creating new types of games that use resources from the Web of Data. In particular, if we consider the subcategory of Serious Games in which the object of the game is to educate the user through the interactive discovery of real-life concepts (associated to Semantic Web resources), the inclusion of a semantic representation of the user profile and his contextual information becomes an important element to recommend the user more accurate concepts. Ludo is an ontology that allows the creation of Serious Games with those characteristics.
An a-z index of Ludo Game Presenatation Ontology terms, by class (categories or types) and by property.
Classes: | Area | Bar | Button | Checkbox | Counter | FrontEndDisplay | GUIComponent | GameControlInterface | GamePresentation | Gauge | Graphic | InputEvent | List-box | MediaComponent | MiniMap | ObjectAttribute | Position | Radio-button | Scrollbar | Sound | Tab | Textbox | Video |
Properties: | hasGUIComponent | hasGUIComponentValue | hasGUIControlInterface | hasHeight | hasInputEventName | hasMediaComponent | hasPosition | hasURI | hasWidth | x | y | z |
Main Ludo Game Presenatation Ontology terms, grouped in broad categories.
The Ludo Game Presenatation Ontology introduces the following classes and properties.
Classes: | Area | Bar | Button | Checkbox | Counter | FrontEndDisplay | GUIComponent | GameControlInterface | GamePresentation | Gauge | Graphic | InputEvent | List-box | MediaComponent | MiniMap | ObjectAttribute | Position | Radio-button | Scrollbar | Sound | Tab | Textbox | Video |
Properties: | hasGUIComponent | hasGUIComponentValue | hasGUIControlInterface | hasHeight | hasInputEventName | hasMediaComponent | hasPosition | hasURI | hasWidth | x | y | z |
Status: | stable | |
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Properties include: | hasHeight hasWidth | |
Sub class of | owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | Front End Display owl:Thing | |
Disjoint With: | Mini Map Counter Gauge | |
OWL Class |
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Status: | stable | |
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Sub class of | GUI Component owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | GUI Component owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | Front End Display owl:Thing | |
Disjoint With: | Gauge Mini Map | |
OWL Class |
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Status: | stable | |
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Sub class of | owl:Thing | |
Has sub class | Mini Map Counter Bar Gauge gamepresentation:MiniMap gamepresentation:Counter gamepresentation:Bar gamepresentation:Gauge | |
OWL Class |
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Status: | stable | |
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Properties include: | hasGUIComponentValue | |
Used with: | hasGUIComponent hasGUIControlInterface | |
Sub class of | owl:Thing | |
Has sub class | Checkbox List box Button Radio Button Text Box Tab Scroll bar gamepresentation:Checkbox gamepresentation:List-box gamepresentation:Button gamepresentation:Radio-button gamepresentation:Textbox gamepresentation:Tab gamepresentation:Scrollbar | |
Disjoint With: | Media Component | |
OWL Class |
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Status: | stable | |
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Properties include: | hasGUIControlInterface | |
Sub class of | owl:Thing | |
OWL Class |
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Status: | stable | |
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Properties include: | hasGUIComponent hasMediaComponent | |
Sub class of | owl:Thing http://ns.inria.fr/ludo/v1/gamemodel#:GameContext | |
OWL Class |
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Status: | stable | |
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Sub class of | Front End Display owl:Thing | |
Disjoint With: | Mini Map | |
OWL Class |
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Status: | stable | |
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Sub class of | Media Component owl:Thing | |
OWL Class |
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Status: | stable | |
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Properties include: | hasInputEventName | |
Sub class of | owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | GUI Component owl:Thing | |
OWL Class |
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Status: | stable | |
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Used with: | hasMediaComponent | |
Sub class of | owl:Thing | |
Has sub class | Graphic Video Sound gamepresentation:Graphic gamepresentation:Video gamepresentation:Sound | |
OWL Class |
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Status: | stable | |
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Sub class of | Front End Display owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | owl:Thing | |
OWL Class |
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Status: | stable | |
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Used with: | hasPosition | |
Sub class of | http://ns.inria.fr/ludo/v1/gamemodel#:ObjectAttribute owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | GUI Component owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | GUI Component owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | Media Component owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | GUI Component owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | GUI Component owl:Thing | |
OWL Class |
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Status: | stable | |
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Sub class of | Media Component owl:Thing | |
OWL Class |
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Status: | stable | |
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Domain: | Game Presentation | |
Range: | GUI Component | |
Object Property |
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Status: | stable | |
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Domain: | GUI Component | |
Range: | xsd:string | |
Datatype Property |
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Status: | stable | |
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Domain: | Game control interface | |
Range: | GUI Component | |
Object Property |
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Status: | stable | |
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Domain: | Area | |
Range: | xsd:double | |
Datatype Property |
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Status: | stable | |
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Domain: | Input Event | |
Range: | xsd:string | |
Datatype Property |
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Status: | stable | |
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Domain: | Game Presentation | |
Range: | Media Component | |
Object Property |
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Status: | stable | |
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Range: | Position | |
Object Property |
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Status: | stable | |
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Object Property |
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Status: | stable | |
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Domain: | Area | |
Range: | xsd:double | |
Datatype Property |
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Status: | stable | |
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Range: | xsd:double | |
Datatype Property |
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Status: | stable | |
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Range: | xsd:double | |
Datatype Property |
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Status: | stable | |
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Range: | xsd:double | |
Datatype Property |
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